Acceleration 2D/3D• Acceleration[point] returns the global acceleration vector, {ddX, ddY} (2D) or {ddX, ddY, ddZ} (3D) of the specified point. • Acceleration[bnum, lpnt] is interpreted as Acceleration[Point[bnum, lpnt]]. • Acceleration[bnum] returns the acceleration and angular acceleration coordinates of body bnum in a flat list. • The bnum argument can take any of the forms accepted by Loads to obtain the acceleration coordinates of multiple bodies. • Acceleration is also a setting for the Solution option for several Mech functions. • Solution->Acceleration causes such functions to seek a solution for the location, velocity, and acceleration of the current model. • Acceleration[All] returns the entire vector of acceleration coordinates. • The behavior of Acceleration[bnum] varies depending on whether the current solution method is Angular or Euler. • To use Acceleration[bnum], bnum must be the number of a body in the current model. • In Modeler2D with the Euler solution method, Acceleration[2] returns {X2dd, Y2dd, Ei2dd, Ej2dd}, but with the Angular solution method, Acceleration[2] returns {X2dd, Y2dd, 2dd}. • In Modeler3D with the Euler solution method, Acceleration[2] returns {X2dd, Y2dd, Z2dd, Eo2dd, Ei2dd, Ej2dd, Ek2dd}, but with the Angular solution method, Acceleration[2] returns {X2dd, Y2dd, Z2dd, x2d, y2d, z2d}. • Acceleration[sym] or Acceleration[{sym, ... }] returns the acceleration coordinates associated with the specified location coordinates sym. • The alternatives to the Acceleration setting for the Solution option are Location, Velocity, Static, Kinematic, and Dynamic. • See also: Alpha, SolveMech, SetCouple. Further Examples Load the Modeler2D package and define a simple model. Here is an expression representing the acceleration vector of a point at {3, 0} on the crank.
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Here are the variables used to represent the linear and angular acceleration of the crank and link bodies.
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Here is a solution to the current model with velocity and acceleration terms included.
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Here is the numerical value of the acceleration of a point at {3, 0} on the crank.
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See HelpModel2D.
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