UnityLink`
UnityLink`

CreateUnityAsset

CreateUnityAsset["path",obj]

create an asset at the specified path from the given UnityGameObject obj.

Details

Examples

Basic Examples  (2)

Load the UnityLink:

Open a Unity project:

Create an asset from an existing Unity object:

Check that the mesh is stored in the Assets directory:

Wolfram Research (2019), CreateUnityAsset, Wolfram Language function, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityAsset.html.

Text

Wolfram Research (2019), CreateUnityAsset, Wolfram Language function, https://reference.wolfram.com/language/UnityLink/ref/CreateUnityAsset.html.

BibTeX

@misc{reference.wolfram_2020_createunityasset, author="Wolfram Research", title="{CreateUnityAsset}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/CreateUnityAsset.html}", note=[Accessed: 19-April-2021 ]}

BibLaTeX

@online{reference.wolfram_2020_createunityasset, organization={Wolfram Research}, title={CreateUnityAsset}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/CreateUnityAsset.html}, note=[Accessed: 19-April-2021 ]}

CMS

Wolfram Language. 2019. "CreateUnityAsset." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/CreateUnityAsset.html.

APA

Wolfram Language. (2019). CreateUnityAsset. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/CreateUnityAsset.html