UnityMesh
UnityMesh[data]
represents a Unity mesh asset.
Examples
open allclose allBasic Examples (2)
To use UnityLink, you need first to load the package:
Create a UnityMesh from a region:
Find a UnityMesh in the current Scene:
Convert the UnityMesh to a MeshRegion:
Properties & Relations (5)
UnityMeshQ checks if an expression is a UnityMesh:
Normal converts a UnityMesh to a MeshRegion:
PropertyList returns all available properties of the mesh.
PropertyValue returns the value of the specified property.
SetProperty changes the specified property of the mesh.
Text
Wolfram Research (2019), UnityMesh, Wolfram Language function, https://reference.wolfram.com/language/UnityLink/ref/UnityMesh.html.
CMS
Wolfram Language. 2019. "UnityMesh." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/UnityMesh.html.
APA
Wolfram Language. (2019). UnityMesh. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/UnityMesh.html