Unity Objects & Components

The Wolfram Language allows Unity game objects and components to be represented in a symbolic form that can immediately be manipulated within the Wolfram Language.

Scene »

UnityScene represent a scene

CreateUnityScene  ▪  FindUnityScene  ▪  OpenUnityScene  ▪  ...

Game Object »

UnityGameObject represents a game object

CreateUnityGameObject  ▪  FindUnityGameObject  ▪  ...

Mesh Components »

UnityMesh  ▪  UnityMeshFilter  ▪  UnityTextMesh  ▪  UnityMeshRenderer  ▪  ...

Effect Components »

UnityParticleSystem  ▪  UnityTrailRenderer  ▪  UnityLineRenderer  ▪  ...

Physics Components »

UnityRigidbody  ▪  UnityCharacterController  ▪  UnitySphereCollider  ▪  ...

Navigation Components »

UnityNavMeshAgent  ▪  UnityOffMeshLink  ▪  UnityNavMeshObstacle  ▪  ...

Audio & Video Components »

UnityAudioListener  ▪  UnityAudioSource  ▪  UnityVideoPlayer  ▪  ...

Rendering Components »

UnityCamera  ▪  UnityLight  ▪  UnityFlareLayer  ▪  UnityReflectionProbe  ▪  ...

Event Components »

UnityEventSystem  ▪  UnityPhysicsRaycaster  ▪  UnityStandaloneInputModule  ▪  ...

User Interface Components »

UnityText  ▪  UnityButton  ▪  UnityInputField  ▪  UnityCanvas  ▪  ...