Unity Objects & Components
The Wolfram Language allows Unity game objects and components to be represented in a symbolic form that can immediately be manipulated within the Wolfram Language.
Scene »
UnityScene — represent a scene
CreateUnityScene ▪ FindUnityScene ▪ OpenUnityScene ▪ ...
Game Object »
UnityGameObject — represents a game object
CreateUnityGameObject ▪ FindUnityGameObject ▪ ...
Mesh Components »
UnityMesh ▪ UnityMeshFilter ▪ UnityTextMesh ▪ UnityMeshRenderer ▪ ...
Effect Components »
UnityParticleSystem ▪ UnityTrailRenderer ▪ UnityLineRenderer ▪ ...
Physics Components »
UnityRigidbody ▪ UnityCharacterController ▪ UnitySphereCollider ▪ ...
Navigation Components »
UnityNavMeshAgent ▪ UnityOffMeshLink ▪ UnityNavMeshObstacle ▪ ...
Audio & Video Components »
UnityAudioListener ▪ UnityAudioSource ▪ UnityVideoPlayer ▪ ...
Rendering Components »
UnityCamera ▪ UnityLight ▪ UnityFlareLayer ▪ UnityReflectionProbe ▪ ...
Event Components »
UnityEventSystem ▪ UnityPhysicsRaycaster ▪ UnityStandaloneInputModule ▪ ...
User Interface Components »
UnityText ▪ UnityButton ▪ UnityInputField ▪ UnityCanvas ▪ ...