represents a Unity audio high pass filter.


UnityAudioHighPassFilter
represents a Unity audio high pass filter.
Details and Options
- UnityAudioHighPassFilter
is a object that represents an existing AudioHighPassFilter object in the Unity game engine.
- UnityAudioHighPassFilter
is typically generated by functions such as CreateUnityAudioHighPassFilter.
- UnityAudioHighPassFilter
gives a list of possible properties.
- The value associated with a given property "prop" can be extracted using UnityAudioHighPassFilter
.
- You can make an assignment like UnityAudioHighPassFilter
to modify a property of the object.
Related Guides
Text
Wolfram Research (2019), UnityAudioHighPassFilter, Wolfram Language function, https://reference.wolfram.com/language/UnityLink/ref/UnityAudioHighPassFilter.html.
CMS
Wolfram Language. 2019. "UnityAudioHighPassFilter." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/UnityAudioHighPassFilter.html.
APA
Wolfram Language. (2019). UnityAudioHighPassFilter. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/UnityAudioHighPassFilter.html
BibTeX
@misc{reference.wolfram_2025_unityaudiohighpassfilter, author="Wolfram Research", title="{UnityAudioHighPassFilter}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/UnityAudioHighPassFilter.html}", note=[Accessed: 16-August-2025]}
BibLaTeX
@online{reference.wolfram_2025_unityaudiohighpassfilter, organization={Wolfram Research}, title={UnityAudioHighPassFilter}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/UnityAudioHighPassFilter.html}, note=[Accessed: 16-August-2025]}