UnityLink`
UnityLink`

UnityEventSystemQ

UnityEventSystemQ [obj]

gives True if obj is a valid UnityEventSystem object, and False otherwise.

Examples

Basic Examples  (1)

Load the package and open a project:

Test whether an expression is a UnityEventSystem:

Delete the object:

Wolfram Research (2019), UnityEventSystemQ, Wolfram Language function, https://reference.wolfram.com/language/UnityLink/ref/UnityEventSystemQ.html.

Text

Wolfram Research (2019), UnityEventSystemQ, Wolfram Language function, https://reference.wolfram.com/language/UnityLink/ref/UnityEventSystemQ.html.

CMS

Wolfram Language. 2019. "UnityEventSystemQ." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/UnityEventSystemQ.html.

APA

Wolfram Language. (2019). UnityEventSystemQ. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/UnityEventSystemQ.html

BibTeX

@misc{reference.wolfram_2022_unityeventsystemq, author="Wolfram Research", title="{UnityEventSystemQ}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/UnityEventSystemQ.html}", note=[Accessed: 03-May-2024 ]}

BibLaTeX

@online{reference.wolfram_2022_unityeventsystemq, organization={Wolfram Research}, title={UnityEventSystemQ}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/UnityEventSystemQ.html}, note=[Accessed: 03-May-2024 ]}