UnityLink`
UnityLink`

UnityPrefab

UnityPrefab[data]

represents a Unity prefab.

Examples

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Basic Examples  (1)

To use UnityLink, you need first to load the package:

Open a Unity project:

Test whether an asset is a UnityPrefab:

Create a UnityPrefab from a game object in the current scene:

Properties & Relations  (1)

UnityPrefabQ checks if an expression is a UnityPrefab:

Wolfram Research (2019), UnityPrefab, Wolfram Language function, https://reference.wolfram.com/language/UnityLink/ref/UnityPrefab.html.

Text

Wolfram Research (2019), UnityPrefab, Wolfram Language function, https://reference.wolfram.com/language/UnityLink/ref/UnityPrefab.html.

BibTeX

@misc{reference.wolfram_2020_unityprefab, author="Wolfram Research", title="{UnityPrefab}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/UnityPrefab.html}", note=[Accessed: 19-April-2021 ]}

BibLaTeX

@online{reference.wolfram_2020_unityprefab, organization={Wolfram Research}, title={UnityPrefab}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/UnityPrefab.html}, note=[Accessed: 19-April-2021 ]}

CMS

Wolfram Language. 2019. "UnityPrefab." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/UnityPrefab.html.

APA

Wolfram Language. (2019). UnityPrefab. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/UnityPrefab.html