UnityPrefab[data]
represents a Unity prefab.
UnityPrefab
UnityPrefab[data]
represents a Unity prefab.
Examples
open all close allBasic Examples (1)
To use UnityLink, you need first to load the package:
Test whether an asset is a UnityPrefab:
Create a UnityPrefab from a game object in the current scene:
Properties & Relations (1)
UnityPrefabQ checks if an expression is a UnityPrefab:
See Also
Related Guides
Text
Wolfram Research (2019), UnityPrefab, Wolfram Language function, https://reference.wolfram.com/language/UnityLink/ref/UnityPrefab.html.
CMS
Wolfram Language. 2019. "UnityPrefab." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/UnityPrefab.html.
APA
Wolfram Language. (2019). UnityPrefab. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/UnityPrefab.html
BibTeX
@misc{reference.wolfram_2025_unityprefab, author="Wolfram Research", title="{UnityPrefab}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/UnityPrefab.html}", note=[Accessed: 16-August-2025]}
BibLaTeX
@online{reference.wolfram_2025_unityprefab, organization={Wolfram Research}, title={UnityPrefab}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/UnityPrefab.html}, note=[Accessed: 16-August-2025]}