UnityPrefabQ[expr]
gives True if expr is a valid UnityPrefab, and False otherwise.
UnityPrefabQ
UnityPrefabQ[expr]
gives True if expr is a valid UnityPrefab, and False otherwise.
Examples
Basic Examples (1)
To use UnityLink, you need first to load the package:
Test whether an asset is a UnityPrefab:
A UnityMesh is not a UnityPrefab:
Related Guides
Text
Wolfram Research (2019), UnityPrefabQ, Wolfram Language function, https://reference.wolfram.com/language/UnityLink/ref/UnityPrefabQ.html.
CMS
Wolfram Language. 2019. "UnityPrefabQ." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/UnityLink/ref/UnityPrefabQ.html.
APA
Wolfram Language. (2019). UnityPrefabQ. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/UnityLink/ref/UnityPrefabQ.html
BibTeX
@misc{reference.wolfram_2025_unityprefabq, author="Wolfram Research", title="{UnityPrefabQ}", year="2019", howpublished="\url{https://reference.wolfram.com/language/UnityLink/ref/UnityPrefabQ.html}", note=[Accessed: 16-August-2025]}
BibLaTeX
@online{reference.wolfram_2025_unityprefabq, organization={Wolfram Research}, title={UnityPrefabQ}, year={2019}, url={https://reference.wolfram.com/language/UnityLink/ref/UnityPrefabQ.html}, note=[Accessed: 16-August-2025]}