Arrows and Arrow-Like Forms
The Wolfram Language supports not only arbitrary arrow graphics, but also a selection of convenient arrow-like characters that automatically extend when appropriate. Each of these characters can also be used as an element of Wolfram Language syntax, representing a formal operator named after the character, so that complex arrow-based structures can easily be built up symbolically.
Single Arrows
▪ ▪ ← ▪ → ▪ ⟵ ▪ ⟶ ▪ ⟷ ▪ ↔ ▪ ↑ ▪ ↓ ▪ ▪ ▪ ↕ ▪ ↙ ▪ ↘ ▪ ↖ ▪ ↗
\[RightArrow] ▪ \[LongRightArrow] ▪ \[LeftRightArrow] ▪ \[UpperLeftArrow] ▪ ...
Double Arrows
⇐ ▪ ⇒ ▪ ⟸ ▪ ⟹ ▪ ⟺ ▪ ⇔ ▪ ⇑ ▪ ⇓ ▪ ⇕
\[DoubleRightArrow] ▪ \[DoubleLongRightArrow] ▪ ...
Vector-Like Forms
↼ ▪ ⇀ ▪ ↽ ▪ ⇁ ▪ ⥎ ▪ ⥐ ▪ ↿ ▪ ⇃ ▪ ⇂ ▪ ↾ ▪ ⥑ ▪ ⥏
\[RightVector] ▪ \[RightDownVector] ▪ ...
Multiple-Arrow Forms
\[LeftArrowRightArrow] ▪ \[ReverseEquilibrium] ▪ ...
Barred Forms
⇤ ▪ ⇥ ▪ ⤒ ▪ ⤓ ▪ ⥒ ▪ ⥓ ▪ ⥖ ▪ ⥗ ▪ ⥘ ▪ ⥙ ▪ ⥕ ▪ ⥔
\[RightArrowBar] ▪ \[DownRightVectorBar] ▪ \[RightUpVectorBar] ▪ ...
Tee-Like Forms
↤ ▪ ↦ ▪ ↥ ▪ ↧ ▪ ⥚ ▪ ⥛ ▪ ⥠ ▪ ⥡ ▪ ⥞ ▪ ⥟ ▪ ⥜ ▪ ⥝ ▪ ⊣ ▪ ⊢ ▪ ⊥ ▪ ⊤ ▪ ⊨ ▪ ⫤
\[RightTeeArrow] ▪ \[RightTee] ▪ \[DoubleRightTee] ▪ ...
RightArrow, ... — operators displayed and input using \[RightArrow], ...
Arrow — graphics primitive to specify arbitrary graphical arrows