How to | Import and Export Animations
Selected examples from the video:
View the elements available for Import in a QuickTime file in the Wolfram Language documentation ExampleData directory:

https://wolfram.com/xid/0bywokewxvdmumt2zn3vjjeznqb-hmq5dm

Import the QuickTime file as an animation:

https://wolfram.com/xid/0bywokewxvdmumt2zn3vjjeznqb-4cslt

Use Length to see how many frames are in the animation:

https://wolfram.com/xid/0bywokewxvdmumt2zn3vjjeznqb-iroqo3

Import a specific frame of the animation:

https://wolfram.com/xid/0bywokewxvdmumt2zn3vjjeznqb-ybr69n

Use {"Frames",All} to import all of the frames in a list. You can do the same thing by using "GraphicsList" in place of {"Frames",All}:

https://wolfram.com/xid/0bywokewxvdmumt2zn3vjjeznqb-5l418l
Use ImageResize with Scaled to make each frame half its original size:

https://wolfram.com/xid/0bywokewxvdmumt2zn3vjjeznqb-8970og
Use Sharpen on each of the frames:

https://wolfram.com/xid/0bywokewxvdmumt2zn3vjjeznqb-1a7fk0
Use ListAnimate to make a new animation from the processed frames:

https://wolfram.com/xid/0bywokewxvdmumt2zn3vjjeznqb-9qwsdu

Export the new animation to SWF, which is a format based on Flash. The % symbol specifies the most recent output, which in this case is the animation:

https://wolfram.com/xid/0bywokewxvdmumt2zn3vjjeznqb-cjzkip

If you open the exported animation, you will see that it contains non-functional controls across the top. The animation is essentially a movie of a movie. To exclude these controls from the exported animation, simply export the list of frames directly to a file format supported by animations.
Here, the list of frames (stored in the symbol g3) is exported directly to SWF:

https://wolfram.com/xid/0bywokewxvdmumt2zn3vjjeznqb-md00qv

You can also import and export animations that you create in the Wolfram Language.
First, use Table to create 5 plots of where
:

https://wolfram.com/xid/0bywokewxvdmumt2zn3vjjeznqb-f9mp2p

Use ListAnimate to create an animation from the list of plots:

https://wolfram.com/xid/0bywokewxvdmumt2zn3vjjeznqb-nyxrnp

As before, exporting the list of frames (in this case the plots) directly to a file format supported for use in animations creates an animation of the frames:

https://wolfram.com/xid/0bywokewxvdmumt2zn3vjjeznqb-kxlo7y

Once an animation is exported, you can also import it back into the Wolfram Language:

https://wolfram.com/xid/0bywokewxvdmumt2zn3vjjeznqb-g23y51

You can also export Manipulate objects as animations.
Use Manipulate with Plot3D to create an interactive 3D plot of where the value of
varies from 0 to 4:

https://wolfram.com/xid/0bywokewxvdmumt2zn3vjjeznqb-yzj9pv

The next three steps are equivalent ways to export the entire Manipulate object, controls and all, to an animation.
Here the most recent output, which is the Manipulate object, is exported:

https://wolfram.com/xid/0bywokewxvdmumt2zn3vjjeznqb-8tgbcz

The Manipulate is also stored to m, so exporting m produces the same result:

https://wolfram.com/xid/0bywokewxvdmumt2zn3vjjeznqb-4sk8gr

You can also put the Manipulate expression inside the Export expression:

https://wolfram.com/xid/0bywokewxvdmumt2zn3vjjeznqb-eydhqi

The animations "manipulate1.avi", "manipulate2.avi", and "manipulate3.avi" are identical. They also contain the framing and controls typical of Manipulate objects in the Wolfram Language.
To export animations that lack the framing or controls, you should generate a list of graphics representing a suitable number of steps used in the Manipulate and then export that list to a file format used for animations.
For example, use Table to create a list plot of and specify that
should move from 0 to 4 in steps of 0.2:

https://wolfram.com/xid/0bywokewxvdmumt2zn3vjjeznqb-vt638o
Export the list of graphics to the file "manipulate4.avi":

https://wolfram.com/xid/0bywokewxvdmumt2zn3vjjeznqb-1ywft

You can create a longer, smoother animation by reducing the step size used in Table. For instance, reducing the step size from 0.2 to 0.1 will result in twice the number of plots in the list and subsequently, twice the number of frames when it is exported as an animation.
Correspondingly, the file size of the animation, as well as the time it takes the Wolfram Language to create both the plots and animation, will approximately double.