TextureCoordinateScaling

TextureCoordinateScaling

is an option to Plot3D and similar functions that specifies whether arguments supplied to a texture coordinate function should be scaled to lie between 0 and 1.

Details

Examples

Basic Examples  (2)

Parameters to TextureCoordinateFunction are normally scaled to be between 0 and 1:

Use unscaled coordinates:

Introduced in 2010
 (8.0)