TextureCoordinateScaling
is an option to Plot3D and similar functions that specifies whether arguments supplied to a texture coordinate function should be scaled to lie between 0 and 1.
Details
- The usual default setting is TextureCoordinateScaling->True.
- With TextureCoordinateScaling->False, original unscaled values are fed to the texture coordinate function.
- TextureCoordinateScaling->{s1,s2,…} takes si to specify whether to scale argument i of the texture coordinate function.
- Scaling is done so as to make the minimum and maximum values of all variables lie between 0 and 1.
Examples
Basic Examples (2)
Parameters to TextureCoordinateFunction are normally scaled to be between 0 and 1:
Text
Wolfram Research (2010), TextureCoordinateScaling, Wolfram Language function, https://reference.wolfram.com/language/ref/TextureCoordinateScaling.html.
CMS
Wolfram Language. 2010. "TextureCoordinateScaling." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/ref/TextureCoordinateScaling.html.
APA
Wolfram Language. (2010). TextureCoordinateScaling. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/ref/TextureCoordinateScaling.html