is an option that specifies whether antialiasing should be done.


  • Antialiasing is used to minimize the artifacts known as aliasing when rendering or sampling.
  • When rendering 2D and 3D graphical elements, Antialiasing fuzzes out edges to avoid the appearance of jaggedness associated with discrete screen pixels.
  • For audio resampling, Antialiasing effectively adds a lowpass filter to remove audible artifacts such as clicks and pops.
  • Typical settings for Antialiasing include:
  • Automaticoptimizes appearance on each type of computer system
    Falseno antialiasing
    Trueperform antialiasing when rendering or sampling
  • When antialiasing graphical elements, black lines may appear slightly gray.
  • For 3D graphics, the operation of Antialiasing can depend on the particular graphics hardware you are using. Antialiasing is disabled unless Allow Antialiasing is set in the Preferences dialog.
  • Antialiasing can be turned on and off not just for complete graphics, but also for individual primitives or groups of primitives within a single graphic.
  • Antialiasing does not alter the appearance of fonts. Font antialiasing is typically controlled by a global operating system setting.


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Basic Examples  (1)

Use antialiasing by default:

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Turn off the antialiasing:

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Scope  (4)

Applications  (1)

Properties & Relations  (1)

Possible Issues  (2)

Neat Examples  (1)

Introduced in 2007
Updated in 2016