is an option for Graphics3D and related functions which specifies what direction in scaled coordinates should be vertical in the final image.


ViewVertical
is an option for Graphics3D and related functions which specifies what direction in scaled coordinates should be vertical in the final image.
Details

- The default setting is ViewVertical->{0,0,1}, which specifies that the
axis in your original coordinate system should end up vertical in the final image.
- The setting for ViewVertical is given in scaled coordinates, which run from 0 to 1 across each dimension of the bounding box.
- Only the direction of the vector specified by ViewVertical is important; its magnitude is irrelevant.
- Changing ViewVertical has the effect of tipping a simulated camera.
- Explicit settings for ViewMatrix override settings for ViewVertical.
Examples
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Related Guides
History
Introduced in 1991 (2.0) | Updated in 2007 (6.0)
Text
Wolfram Research (1991), ViewVertical, Wolfram Language function, https://reference.wolfram.com/language/ref/ViewVertical.html (updated 2007).
CMS
Wolfram Language. 1991. "ViewVertical." Wolfram Language & System Documentation Center. Wolfram Research. Last Modified 2007. https://reference.wolfram.com/language/ref/ViewVertical.html.
APA
Wolfram Language. (1991). ViewVertical. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/ref/ViewVertical.html
BibTeX
@misc{reference.wolfram_2025_viewvertical, author="Wolfram Research", title="{ViewVertical}", year="2007", howpublished="\url{https://reference.wolfram.com/language/ref/ViewVertical.html}", note=[Accessed: 08-August-2025]}
BibLaTeX
@online{reference.wolfram_2025_viewvertical, organization={Wolfram Research}, title={ViewVertical}, year={2007}, url={https://reference.wolfram.com/language/ref/ViewVertical.html}, note=[Accessed: 08-August-2025]}