WOLFRAM SYSTEM MODELER
SpringMassSystemMass attached with a spring to the world frame |
SystemModel["Modelica.Mechanics.MultiBody.Examples.Elementary.SpringMassSystem"]
This information is part of the Modelica Standard Library maintained by the Modelica Association.
This example shows the two different ways how force laws can be utilized:
animation |
Value: true Type: Boolean Description: = true, if animation shall be enabled |
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world |
Type: World Description: World coordinate system + gravity field + default animation definition |
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p1 |
Type: Prismatic Description: Prismatic joint (1 translational degree-of-freedom, 2 potential states, optional axis flange) |
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spring1 |
Type: Spring Description: Linear 1D translational spring |
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body1 |
Type: Body Description: Rigid body with mass, inertia tensor and one frame connector (12 potential states) |
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bar1 |
Type: FixedTranslation Description: Fixed translation of frame_b with respect to frame_a |
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bar2 |
Type: FixedTranslation Description: Fixed translation of frame_b with respect to frame_a |
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body2 |
Type: Body Description: Rigid body with mass, inertia tensor and one frame connector (12 potential states) |
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p2 |
Type: Prismatic Description: Prismatic joint (1 translational degree-of-freedom, 2 potential states, optional axis flange) |
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spring2 |
Type: Spring Description: Linear translational spring with optional mass |