WOLFRAM SYSTEM MODELER

CantileverBeam

Study of a cantilever beam

Diagram

Wolfram Language

In[1]:=
SystemModel["RotatingMachinery.Examples.Shafts.CantileverBeam"]
Out[1]:=

Information

Study of Cantilever Beam

Cantilever beams are a widely used mechanical structure in various applications, from construction to machinery. This example shows how to model and study a cantilever beam, as shown in Figure 1. 

ClampedBeam20x_1.gif

Figure 1: Cantilever beam and applied force.

A sawtooth-shaped input force is applied in the y direction at the end of the cantilever beam; see Figure 2.

ClampedBeam20x_1.gif

Figure 2: Cantilever beam and applied force.

The cantilever beam is divided into 10 elements (n=10) and with the material properties of steel, as shown in Figure 3. 

ClampedBeam20x_1.gif

Figure 3: Cantilever beam parameters tab.

The load increases from 0 to 10000 N in 5 seconds and is then rapidly removed. Figure 4 shows the deflection at different sections of the beam.

ClampedBeam20x_5.gif

Figure 4: Applied force and vertical tip deflections.


Maximum deflection at 5 seconds is 0.206478 m. This is at the higher end of material damping for steel. 

The Rayleigh proportional damping used in the beam modeling as follows

C = λK,

where λ, alpha, is the coefficient, determines the damping level.

To evaluate the accuracy of the eigenfrequency value, let the damping be very low, i.e. 1/10000. Figure 5 shows the FFT and shows that the eigenfrequency is at 4.59 Hz:

Figure 5: Tip deflections.

Figure 5 shows the FFT and shows that the eigenfrequency is at 4.59 Hz

Figure 6: Frequency content of the tip deflections.

The first eigenfrequency of a cantilever beam can be calculated:

Figure 7: Frequency content of the tip deflections.

Thus, the value obtained from the simulation is 1.7% higher than the theoretical value. This difference is due to the number of beam segments used. To increase the fidelity more segments should be used, but if performance is important, they should be reduced. Note, however, that using too few elements might result in large errors, as illustrated in Figure 6.

Components (6)

world

Type: World

Description: World coordinate system + gravity field + default animation definition

force

Type: WorldForce

Description: Force applied on the beam

const

Type: Constant[3]

Description: Generate constant signal of type Real

cantileverBeam

Type: CylindricalBeam

Description: Class with a flexible cylindrical beam

product

Type: Product[3]

Description: Output product of the two inputs

sawTooth

Type: SawTooth[3]

Description: Generate saw tooth signal