is an option for Graphics3D and related functions which specifies the range of distances from the view point to be included in displaying a three-dimensional scene.


  • The following settings can be used:
  • Alla range sufficient to see everything (default)
    {min,max}minimum and maximum distances
  • With ViewRange->{min,max}, the 3D scene is effectively clipped by planes which are distances min and max away from the camera.
  • Explicit settings for ViewMatrix override settings for ViewRange.


Basic Examples  (2)

By default, the range is sufficient to include all the objects:

Specify the minimum and maximum distances from the camera to be included:

Introduced in 2007