WOLFRAM SYSTEM MODELER
BouncingBallA model of a bouncing ball |
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SystemModel["DocumentationExamples.Simulation.Catapult.Components.BouncingBall"]

This library contains models used in the documentation of system modeling functionality in Wolfram Language. These examples and this library can be explored in the Wolfram Language documentation.
| c |
Value: 0.2 Type: Real Description: Bounciness of ball |
|---|---|
| projectileMass |
Value: Type: Real |
| p1 |
Value: Type: Real |
| p2 |
Value: Type: Real |
| p3 |
Value: Type: Real |
| animation |
Value: true Type: Boolean |
| frame_a |
Type: Frame_a Description: Coordinate system fixed to the component with one cut-force and cut-torque (filled rectangular icon) |
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|---|---|---|
| h |
Type: RealOutput Description: 'output Real' as connector |
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| d |
Type: RealOutput Description: 'output Real' as connector |
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| contact |
Type: BooleanOutput Description: 'output Boolean' as connector |
| ball |
Type: Body Description: Rigid body with mass, inertia tensor and one frame connector (12 potential states) |
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|---|---|---|
| fixedShape1 |
Type: FixedShape Description: Visualizing an elementary shape with dynamically varying shape attributes (has one frame connector) |
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| fixed |
Type: Fixed Description: Frame fixed in the world frame at a given position |
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| plane |
Type: BouncyPlane Description: A model of a bouncy plane |
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DocumentationExamples.Simulation.Catapult.Components A model of the projectile and dragging rope in a catapult |