WOLFRAM SYSTEM MODELER
BallBall that rolls on the beam |
SystemModel["EducationExamples.Physics.BallAndBeam.Components.Ball"]
x |
Type: RealOutput Description: 'output Real' as connector |
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theta |
Type: RealInput Description: 'input Real' as connector |
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frame_a |
Type: Frame_a Description: Coordinate system fixed to the component with one cut-force and cut-torque (filled rectangular icon) |
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v |
Type: RealOutput Description: 'output Real' as connector |
constraints |
Type: MassWithStopAndFriction Description: Sliding mass with hard stop and Stribeck friction |
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prismatic |
Type: Prismatic Description: Prismatic joint (1 translational degree-of-freedom, 2 potential states, optional axis flange) |
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ballBody |
Type: Body Description: Rigid body with mass, inertia tensor and one frame connector (12 potential states) |
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positionSensor |
Type: PositionSensor Description: Ideal sensor to measure the absolute position |
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rollingBall |
Type: GravitationalPull Description: Displacement of the ball based on gravity |
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fixedTranslation |
Type: FixedTranslation Description: Fixed translation of frame_b with respect to frame_a |
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speedSensor |
Type: SpeedSensor Description: Ideal sensor to measure the absolute velocity |
EducationExamples.Physics.BallAndBeam.Components Ball, beam and base assembly |