WOLFRAM SYSTEM MODELER
BallAndBeamModelBall, beam and base assembly |
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SystemModel["EducationExamples.Physics.BallAndBeam.Components.BallAndBeamModel"]
Base, Beam, Ball, and Revolute assembly.
Revolute angle is perfectly controlled from an input. Output is ball displacement from the center of the beam and ball velocity.
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u |
Type: RealInput |
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x |
Type: RealOutput |
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v |
Type: RealOutput |
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base |
Type: Base |
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world |
Type: World |
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beam |
Type: Beam |
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revolute |
Type: Revolute |
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revToBeam |
Type: FixedTranslation |
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baseToRev |
Type: FixedTranslation |
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ball |
Type: Ball |
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position |
Type: Position |
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filter |
Type: Filter |
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EducationExamples.Physics.BallAndBeam.Components Base model with ball and beam and reference setup |