WOLFRAM SYSTEM MODELER
BaseBase that holds the revolute and beam |
SystemModel["EducationExamples.Physics.BallAndBeam.Components.Base"]
frame_b |
Type: Frame_b Description: Coordinate system fixed to the component with one cut-force and cut-torque (non-filled rectangular icon) |
---|
base |
Type: BodyShape Description: Rigid body with mass, inertia tensor, different shapes for animation, and two frame connectors (12 potential states) |
|
---|---|---|
fixed |
Type: Fixed Description: Frame fixed in the world frame at a given position |
|
fixedRotation |
Type: FixedRotation Description: Fixed translation followed by a fixed rotation of frame_b with respect to frame_a |
EducationExamples.Physics.BallAndBeam.Components Ball, beam and base assembly |