WOLFRAM SYSTEM MODELER
BaseBase that holds the revolute and beam |
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SystemModel["EducationExamples.Physics.BallAndBeam.Components.Base"]
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frame_b |
Type: Frame_b Description: Coordinate system fixed to the component with one cut-force and cut-torque (non-filled rectangular icon) |
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base |
Type: BodyShape Description: Rigid body with mass, inertia tensor, different shapes for animation, and two frame connectors (12 potential states) |
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fixed |
Type: Fixed Description: Frame fixed in the world frame at a given position |
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fixedRotation |
Type: FixedRotation Description: Fixed translation followed by a fixed rotation of frame_b with respect to frame_a |
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EducationExamples.Physics.BallAndBeam.Components Ball, beam and base assembly |