returns an audio object by overlaying all audioi.
Details and Options
- When overlaying audio objects, channel of the resulting audio is an overlay of all channels of all audioi that have at least channels. The overlaid values are accumulated.
- All audioi are conformed to have the same duration, data type, number of channels, and sample rate.
- AudioOverlay takes a SampleRate option to specify the sample rate of the resulting Audio object. By default, the highest sample rate available is used.
Examplesopen allclose all
Basic Examples (2)
The SampleRate option can be used to control the sample rate of the result:
Wolfram Research (2016), AudioOverlay, Wolfram Language function, https://reference.wolfram.com/language/ref/AudioOverlay.html.
Wolfram Language. 2016. "AudioOverlay." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/ref/AudioOverlay.html.
Wolfram Language. (2016). AudioOverlay. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/ref/AudioOverlay.html