Cube
Cube[]
represents a regular cube centered at the origin with unit edge length.
Cube[l]
represents a cube with edge length l.
Cube[{θ,ϕ},…]
represents a cube rotated by an angle θ with respect to the z axis and angle ϕ with respect to the y axis.
Cube[{x,y,z},…]
represents a cube centered at {x,y,z}.
Details and Options
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- Cube is also known as regular cube.
- Cube can be used as a geometric region and graphics primitive.
- Cube[] is equivalent to Cube[{0,0,0},1].
- Cube[l] is equivalent to Cube[{0,0,0},l].
- CanonicalizePolyhedron can be used to convert a cube to an explicit Polyhedron object.
- Cube can be used in Graphics3D.
- In graphics, the points and edge lengths can be Scaled and Dynamic expressions.
- Graphics rendering is affected by directives such as FaceForm, EdgeForm, Opacity, Texture and color.
- The following options and settings can be used in graphics:
-
VertexColors Automatic vertex colors to be interpolated VertexTextureCoordinates None coordinates for textures
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Examples
open allclose allScope (7)
Graphics (4)
Styling (3)
FaceForm and EdgeForm can be used to specify the styles of the faces and edges:
Apply a Texture to the faces:
Assign VertexColors to vertices:
Text
Wolfram Research (2019), Cube, Wolfram Language function, https://reference.wolfram.com/language/ref/Cube.html.
CMS
Wolfram Language. 2019. "Cube." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/ref/Cube.html.
APA
Wolfram Language. (2019). Cube. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/ref/Cube.html