Tetrahedron
represents a regular tetrahedron centered at the origin with unit edge length.
Tetrahedron[l]
represents a tetrahedron with edge length l.
Tetrahedron[{θ,ϕ},…]
represents a tetrahedron rotated by an angle θ with respect to the z axis and angle ϕ with respect to the y axis.
Tetrahedron[{x,y,z},…]
represents a tetrahedron centered at {x,y,z}.
Tetrahedron[{p1,p2,p3,p4}]
represents a general filled tetrahedron with corners p1, p2, p3 and p4.
Tetrahedron[{{p1,1,p1,2,p1,3,p1,4},{p2,1,…},…}]
represents a collection of tetrahedra.
Details and Options
![](Files/Tetrahedron.en/details_1.png)
- Tetrahedron is also known as regular tetrahedron or triangular pyramid.
- Tetrahedron can be used as a geometric region and as a graphics primitive.
- Tetrahedron[] is equivalent to Tetrahedron[{0,0,0},1].
- Tetrahedron[l] is equivalent to Tetrahedron[{0,0,0},l].
- Tetrahedron[{p1,p2,p3,p4}] represents the region consisting of all the convex combinations of corner points pi,
.
- CanonicalizePolyhedron can be used to convert a tetrahedron to an explicit Polyhedron object.
- Tetrahedron can be used in Graphics3D.
- In graphics, the points and edge lengths can be Scaled and Dynamic expressions.
- Graphics rendering is affected by directives such as FaceForm, EdgeForm, Opacity, Texture, and color.
- The following options and settings can be used in graphics:
-
VertexColors Automatic vertex colors to be interpolated VertexNormals Automatic effective vertex normals for shading VertexTextureCoordinates None coordinates for textures
![](Files/Tetrahedron.en/Image_1.gif)
Examples
open allclose allScope (19)
Graphics (9)
Styling (3)
FaceForm and EdgeForm can be used to specify the styles of the faces and edges:
Apply a Texture to the faces:
Assign VertexColors to vertices:
Coordinates (3)
Specify coordinates by fractions of the plot range:
Specify scaled offsets from the ordinary coordinates:
Points can be Dynamic:
Regions (10)
Embedding dimension is the dimension of the space in which the tetrahedron lives:
Geometric dimension is the dimension of the shape itself:
Get conditions for membership:
The equidistance contours for a tetrahedron:
Nearest points to an enclosing sphere:
Integrate over a tetrahedron region:
Applications (5)
The standard tetrahedron is given by points :
A Kuhn tetrahedron is given by points :
Define a regular tetrahedron by a radius from its center to a corner:
Create a compound of two regular tetrahedra:
If the four faces of a tetrahedron have the same area, then it is an isosceles tetrahedron:
Compare the area of each face:
Properties & Relations (8)
TriangulateMesh can be used to decompose a volume mesh into tetrahedra:
Use options such as MaxCellMeasure to control the number of tetrahedra:
A hexahedron can be represented as the union of five tetrahedra:
Point index list of tetrahedra vertices:
A hexahedron can also be represented as the union of six tetrahedra:
Any tetrahedron is an affine transformation of the standard tetrahedron:
The transformation is given by , where
:
Compare original and transformed unit tetrahedron:
Tetrahedron is a special case of Simplex:
ImplicitRegion can represent any Tetrahedron region:
Tetrahedron is the set of convex combinations of its vertices:
Vertices of a Tetrahedron can be used to form an enclosing Circumsphere:
Text
Wolfram Research (2014), Tetrahedron, Wolfram Language function, https://reference.wolfram.com/language/ref/Tetrahedron.html (updated 2019).
CMS
Wolfram Language. 2014. "Tetrahedron." Wolfram Language & System Documentation Center. Wolfram Research. Last Modified 2019. https://reference.wolfram.com/language/ref/Tetrahedron.html.
APA
Wolfram Language. (2014). Tetrahedron. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/ref/Tetrahedron.html