TextureCoordinateFunction
is an option to Plot3D and similar functions that specifies a function that computes texture coordinates.
Details
- With TextureCoordinateFunction->func, the arguments supplied to the function are as follows:
-
ParametricPlot x, y, u, v RegionPlot x, y ContourPlot3D, ListContourPlot3D x, y, z, f Plot3D,ListPlot3D,ListSurfacePlot3D x, y, z ParametricPlot3D x, y, z, u or x, y, z, u, v RegionPlot3D x, y, z RevolutionPlot3D x, y, z, t, θ, r SphericalPlot3D x, y, z, θ, ϕ, r - With the usual default setting TextureCoordinateScaling->True, all arguments supplied to func are scaled to lie in the range 0 to 1.
- With TextureCoordinateScaling->False, original unscaled values are used.
Examples
Basic Examples (4)
Wolfram Research (2010), TextureCoordinateFunction, Wolfram Language function, https://reference.wolfram.com/language/ref/TextureCoordinateFunction.html.
Text
Wolfram Research (2010), TextureCoordinateFunction, Wolfram Language function, https://reference.wolfram.com/language/ref/TextureCoordinateFunction.html.
CMS
Wolfram Language. 2010. "TextureCoordinateFunction." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/ref/TextureCoordinateFunction.html.
APA
Wolfram Language. (2010). TextureCoordinateFunction. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/ref/TextureCoordinateFunction.html