WOLFRAM SYSTEM MODELER
MechanicalStructureModel of the mechanical part of the r3 robot (without animation) |
SystemModel["EducationExamples.ElectricalEngineering.IndustrialRobot.Components.MechanicalStructure"]
animation |
Value: true Type: Boolean Description: = true, if animation shall be enabled |
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mLoad |
Value: 15 Type: Mass (kg) Description: Mass of load |
rLoad |
Value: {0, 0.25, 0} Type: Position[3] (m) Description: Distance from last flange to load mass> |
g |
Value: 9.81 Type: Acceleration (m/s²) Description: Gravity acceleration |
axis1 |
Type: Flange_a Description: One-dimensional rotational flange of a shaft (filled circle icon) |
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axis2 |
Type: Flange_a Description: One-dimensional rotational flange of a shaft (filled circle icon) |
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axis3 |
Type: Flange_a Description: One-dimensional rotational flange of a shaft (filled circle icon) |
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axis4 |
Type: Flange_a Description: One-dimensional rotational flange of a shaft (filled circle icon) |
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axis5 |
Type: Flange_a Description: One-dimensional rotational flange of a shaft (filled circle icon) |
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axis6 |
Type: Flange_a Description: One-dimensional rotational flange of a shaft (filled circle icon) |
world |
Type: World Description: World coordinate system + gravity field + default animation definition |
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r1 |
Type: Revolute Description: Revolute joint (1 rotational degree-of-freedom, 2 potential states, optional axis flange) |
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r2 |
Type: Revolute Description: Revolute joint (1 rotational degree-of-freedom, 2 potential states, optional axis flange) |
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r3 |
Type: Revolute Description: Revolute joint (1 rotational degree-of-freedom, 2 potential states, optional axis flange) |
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r4 |
Type: Revolute Description: Revolute joint (1 rotational degree-of-freedom, 2 potential states, optional axis flange) |
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r5 |
Type: Revolute Description: Revolute joint (1 rotational degree-of-freedom, 2 potential states, optional axis flange) |
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r6 |
Type: Revolute Description: Revolute joint (1 rotational degree-of-freedom, 2 potential states, optional axis flange) |
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b0 |
Type: BodyShape Description: Rigid body with mass, inertia tensor, different shapes for animation, and two frame connectors (12 potential states) |
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b1 |
Type: BodyShape Description: Rigid body with mass, inertia tensor, different shapes for animation, and two frame connectors (12 potential states) |
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b2 |
Type: BodyShape Description: Rigid body with mass, inertia tensor, different shapes for animation, and two frame connectors (12 potential states) |
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b3 |
Type: BodyShape Description: Rigid body with mass, inertia tensor, different shapes for animation, and two frame connectors (12 potential states) |
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b4 |
Type: BodyShape Description: Rigid body with mass, inertia tensor, different shapes for animation, and two frame connectors (12 potential states) |
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b5 |
Type: BodyShape Description: Rigid body with mass, inertia tensor, different shapes for animation, and two frame connectors (12 potential states) |
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b6 |
Type: BodyShape Description: Rigid body with mass, inertia tensor, different shapes for animation, and two frame connectors (12 potential states) |
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load |
Type: BodyShape Description: Rigid body with mass, inertia tensor, different shapes for animation, and two frame connectors (12 potential states) |
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toA |
Type: FixedTranslation Description: Fixed translation of frame_b with respect to frame_a |
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toB |
Type: FixedTranslation Description: Fixed translation of frame_b with respect to frame_a |
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toA1 |
Type: FixedTranslation Description: Fixed translation of frame_b with respect to frame_a |
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bodyBox2 |
Type: BodyBox Description: Rigid body with box shape. Mass and animation properties are computed from box data and density (12 potential states) |
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toB1 |
Type: FixedTranslation Description: Fixed translation of frame_b with respect to frame_a |
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bodyBox3 |
Type: BodyBox Description: Rigid body with box shape. Mass and animation properties are computed from box data and density (12 potential states) |
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Origin |
Type: Fixed Description: Frame fixed in the world frame at a given position |
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GroundVisualizer |
Type: FixedShape Description: Visualizing an elementary shape with dynamically varying shape attributes (has one frame connector) |
EducationExamples.ElectricalEngineering.IndustrialRobot 6 degree of freedom robot with path planning, controllers, motors, brakes, gears and mechanics. |