WOLFRAM SYSTEM MODELER

RelativeForce

Input signal acting as force and torque on two frames

Wolfram Language

In[1]:=
SystemModel["PlanarMechanics.Sources.RelativeForce"]
Out[1]:=

Information

The 3 signals of the force connector contain force and torque. The first and second signal are interpreted as the x- and y-coordinates of a force and the third is torque, acting between two frame connectors to which frame_a and frame_b are attached respectively. Note that torque is a scalar quantity, which is exerted perpendicular to the x-y plane.

Parameter resolveInFrame defines in which frame the input force shall be resolved.

Types.ResolveInFrameB. Meaning
world Resolve input force in world frame (= default)
frame_a Resolve input force in frame_a
frame_b Resolve input force in frame_b
frame_resolve Resolve input force in frame_resolve (frame_resolve must be connected)

If resolveInFrame = Types.ResolveInFrameAB.frame_resolve, the force coordinates shall be resolved in the frame, which is connected to frame_resolve.

Parameters (5)

resolveInFrame

Value: Modelica.Mechanics.MultiBody.Types.ResolveInFrameAB.frame_a

Type: ResolveInFrameAB

Description: Frame in which output vector r_rel shall be resolved (1: world, 2: frame_a, 3: frame_b, 4: frame_resolve)

animation

Value: true

Type: Boolean

Description: = true, if animation shall be enabled

N_to_m

Value: planarWorld.defaultN_to_m

Type: Real (N/m)

Description: Force arrow scaling (length = force/N_to_m)

Nm_to_m

Value: planarWorld.defaultNm_to_m

Type: Real (N⋅m/m)

Description: Torque arrow scaling (length = torque/Nm_to_m)

zPosition

Value: planarWorld.defaultZPosition

Type: Length (m)

Description: Position z of cylinder representing the fixed translation

Inputs (3)

diameter

Default Value: planarWorld.defaultArrowDiameter

Type: Diameter (m)

Description: Has no longer an effect and is only kept for backwards compatibility (arrow visualization by Vector now)

color

Default Value: PlanarMechanics.Types.Defaults.ForceColor

Type: Color

Description: Color of arrow

specularCoefficient

Default Value: planarWorld.defaultSpecularCoefficient

Type: SpecularCoefficient

Description: Reflection of ambient light (= 0: light is completely absorbed)

Connectors (4)

frame_a

Type: Frame_a

Description: Coordinate system fixed to the component with one cut-force and cut-torque

frame_b

Type: Frame_b

Description: Coordinate system fixed to the component with one cut-force and cut-torque

force

Type: RealInput[3]

Description: 'input Real' as connector

frame_resolve

Type: Frame_resolve

Description: Coordinate system in which vector is optionally resolved, if useExtraFrame is true

Components (4)

planarWorld

Type: PlanarWorld

Description: Planar world model

R_0

Type: Orientation

Description: Orientation object defining rotation from a frame 1 into a frame 2

arrowForce

Type: Vector

Description: Visualizing a vector quantity (force, torque, etc.)

arrowTorque

Type: Vector

Description: Visualizing a vector quantity (force, torque, etc.)

Revisions

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