WOLFRAM SYSTEM MODELER
AxisAxis vector with choices |
SystemModel["Modelica.Mechanics.MultiBody.Types.Axis"]
This information is part of the Modelica Standard Library maintained by the Modelica Association.
Type definition of an axis vector with scroll down menu that provides the most often used axes vectors along the coordinate axes of a frame. For an example see parameter "n" in model Joints.Revolute.
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Modelica.Mechanics.MultiBody World coordinate system + gravity field + default animation definition |
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Modelica.Mechanics.MultiBody.Joints Prismatic joint (1 translational degree-of-freedom, 2 potential states, optional axis flange) |
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Modelica.Mechanics.MultiBody.Joints Revolute joint (1 rotational degree-of-freedom, 2 potential states, optional axis flange) |
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Modelica.Mechanics.MultiBody.Joints Revolute joint that is described by 2 positional constraints for usage in a planar loop (the ambiguous cut-force perpendicular to the loop and the ambiguous cut-torques are set arbitrarily to zero) |
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Modelica.Mechanics.MultiBody.Joints Cylindrical joint (2 degrees-of-freedom, 4 potential states) |
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Modelica.Mechanics.MultiBody.Joints Universal joint (2 degrees-of-freedom, 4 potential states) |
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Modelica.Mechanics.MultiBody.Joints Planar joint (3 degrees-of-freedom, 6 potential states) |
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Modelica.Mechanics.MultiBody.Joints Universal - spherical joint aggregation (1 constraint, no potential states) |
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Modelica.Mechanics.MultiBody.Joints Ideal 3-dim. gearbox (arbitrary shaft directions) |
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Modelica.Mechanics.MultiBody.Joints.Assemblies Universal - prismatic - spherical joint aggregation (no constraints, no potential states) |
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Modelica.Mechanics.MultiBody.Joints.Assemblies Universal - spherical - revolute joint aggregation (no constraints, no potential states) |
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Modelica.Mechanics.MultiBody.Joints.Assemblies Universal - spherical - prismatic joint aggregation (no constraints, no potential states) |
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Modelica.Mechanics.MultiBody.Joints.Assemblies Spherical - spherical - revolute joint aggregation with mass (no constraints, no potential states) |
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Modelica.Mechanics.MultiBody.Joints.Assemblies Spherical - spherical - prismatic joint aggregation with mass (no constraints, no potential states) |
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Modelica.Mechanics.MultiBody.Joints.Assemblies Planar revolute - revolute - revolute joint aggregation (no constraints, no potential states) |
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Modelica.Mechanics.MultiBody.Joints.Assemblies Planar revolute - revolute - prismatic joint aggregation (no constraints, no potential states) |
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Modelica.Mechanics.MultiBody.Joints.Constraints Revolute cut-joint and translational directions may be constrained or released |
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Modelica.Mechanics.MultiBody.Joints.Constraints Universal cut-joint and translational directions may be constrained or released |
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Modelica.Mechanics.MultiBody.Joints.Internal Revolute joint where the rotation angle is computed from a length constraint (1 degree-of-freedom, no potential state) |
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Modelica.Mechanics.MultiBody.Joints.Internal Prismatic joint where the translational distance is computed from a length constraint (1 degree-of-freedom, no potential state) |
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Modelica.Mechanics.MultiBody.Parts Frame fixed in the world frame at a given position |
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Modelica.Mechanics.MultiBody.Parts Fixed translation of frame_b with respect to frame_a |
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Modelica.Mechanics.MultiBody.Parts Fixed translation followed by a fixed rotation of frame_b with respect to frame_a |
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Modelica.Mechanics.MultiBody.Parts Rigid body with mass, inertia tensor, different shapes for animation, and two frame connectors (12 potential states) |
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Modelica.Mechanics.MultiBody.Parts Rigid body with box shape. Mass and animation properties are computed from box data and density (12 potential states) |
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Modelica.Mechanics.MultiBody.Parts Rigid body with cylinder shape. Mass and animation properties are computed from cylinder data and density (12 potential states) |
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Modelica.Mechanics.MultiBody.Parts Propagate 1-dim. support torque to 3-dim. system (provided world.driveTrainMechanics3D=true) |
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Modelica.Mechanics.MultiBody.Parts 1D inertia attachable on 3-dim. bodies (3D dynamic effects are taken into account if world.driveTrainMechanics3D=true) |
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Modelica.Mechanics.MultiBody.Parts.Rotor1D 1D inertia attachable on 3-dim. bodies (3D dynamic effects are taken into account) |
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Modelica.Mechanics.MultiBody.Parts 1D gearbox with arbitrary shaft directions and 3-dim. bearing frame (3D dynamic effects are taken into account provided world.driveTrainMechanics3D=true) |
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Modelica.Mechanics.MultiBody.Visualizers Visualizing an elementary shape with dynamically varying shape attributes (has one frame connector) |
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Modelica.Mechanics.MultiBody.Visualizers Visualizing an elementary shape with dynamically varying shape attributes (has two frame connectors) |
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Modelica.Mechanics.MultiBody.Visualizers Visualizing an arrow with dynamically varying size in frame_a |
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Modelica.Mechanics.MultiBody.Visualizers Visualizing a planar rectangular surface |