represents the result of applying the transformation function tfun to the geometric objects corresponding to the primitives g.


transforms geometric objects in g by effectively replacing every point r by m.r.


effectively replaces every point r by m.r+v.


represents multiple copies of g transformed by a collection of transformations.

Details and Options


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Basic Examples  (3)

Transform a 2D object:

Transform a 3D object:

Multiple transforms can be applied to the same object:

Scope  (5)

Transformation applied to a 2D shape:

Transformation applied to a 3D shape:

Objects with scaled coordinates:

Keep the rightmost point of the circle fixed:

Create nested transformations:

Properties & Relations  (2)

Using {m,v} as the second argument is the same as using AffineTransform[{m,v}]:

When possible, Normal will perform the transformations explicitly:

Neat Examples  (1)

Rotating and moving a cuboid along a space curve:

Introduced in 2007
Updated in 2008