WOLFRAM SYSTEM MODELER

BasicTorque

Torque acting between two frames, defined by 3 input signals

Wolfram Language

In[1]:=
SystemModel["Modelica.Mechanics.MultiBody.Forces.Internal.BasicTorque"]
Out[1]:=

Information

This information is part of the Modelica Standard Library maintained by the Modelica Association.

The 3 signals of the torque connector are interpreted as the x-, y- and z-coordinates of a torque acting at the frame connector to which frame_b of this component is attached. Via parameter resolveInFrame it is defined, in which frame these coordinates shall be resolved:

Types.ResolveInFrameAB.Meaning
world Resolve input torque in world frame
frame_a Resolve input torque in frame_a
frame_b Resolve input torque in frame_b (= default)
frame_resolve Resolve input torque in frame_resolve (frame_resolve must be connected)

If resolveInFrame = ResolveInFrameAB.frame_resolve, the torque coordinates are with respect to the frame, that is connected to frame_resolve.

If resolveInFrame is not ResolveInFrameAB.frame_resolve, then the position vector and the orientation object of frame_resolve must be set to constant values from the outside in order that the model remains balanced (these constant values are ignored).

Parameters (1)

resolveInFrame

Value: Modelica.Mechanics.MultiBody.Types.ResolveInFrameAB.frame_b

Type: ResolveInFrameAB

Description: Frame in which torque is resolved (1: world, 2: frame_a, 3: frame_b, 4: frame_resolve)

Connectors (4)

frame_a

Type: Frame_a

Description: Coordinate system a fixed to the component with one cut-force and cut-torque

frame_b

Type: Frame_b

Description: Coordinate system b fixed to the component with one cut-force and cut-torque

frame_resolve

Type: Frame_resolve

Description: The input signals are optionally resolved in this frame

torque

Type: RealInput[3]

Description: x-, y-, z-coordinates of torque resolved in frame defined by resolveInFrame

Components (1)

world

Type: World

Description: World coordinate system + gravity field + default animation definition

Used in Components (2)

Torque

Modelica.Mechanics.MultiBody.Forces

Torque acting between two frames, defined by 3 input signals and resolved in frame world, frame_a, frame_b or frame_resolve

ForceAndTorque

Modelica.Mechanics.MultiBody.Forces

Force and torque acting between two frames, defined by 3+3 input signals and resolved in frame world, frame_a, frame_b or frame_resolve