-
Functions
- BaseDecode
- BaseEncode
- BinaryDeserialize
- BinaryRead
- BinaryReadList
- BinarySerialize
- BinaryWrite
- ByteArray
- ByteArrayQ
- ByteArrayToString
- ByteOrdering
- Compress
- Decrypt
- Encrypt
- Export
- ExportByteArray
- First
- FromCharacterCode
- Hash
- Import
- ImportByteArray
- Length
- Normal
- NumericArray
- NumericArrayQ
- NumericArrayType
- Part
- ReadByteArray
- StringToByteArray
- ToCharacterCode
- Uncompress
- Related Guides
- Tech Notes
- Related Workflow Guides
-
-
Functions
- BaseDecode
- BaseEncode
- BinaryDeserialize
- BinaryRead
- BinaryReadList
- BinarySerialize
- BinaryWrite
- ByteArray
- ByteArrayQ
- ByteArrayToString
- ByteOrdering
- Compress
- Decrypt
- Encrypt
- Export
- ExportByteArray
- First
- FromCharacterCode
- Hash
- Import
- ImportByteArray
- Length
- Normal
- NumericArray
- NumericArrayQ
- NumericArrayType
- Part
- ReadByteArray
- StringToByteArray
- ToCharacterCode
- Uncompress
- Related Guides
- Tech Notes
- Related Workflow Guides
-
Functions
Binary Data
The Wolfram Language provides high-performance reading and writing of binary data, to both files and pipes. A convenient symbolic format representation makes it straightforward to translate published instrumentation or logging specifications to a form that can immediately be used in the Wolfram Language.
BinaryRead — read one binary object or block of objects
BinaryReadList — repeatedly read a binary object or block of objects
ReadByteArray — read raw bytes as a ByteArray object.
BinaryWrite — write a sequence of binary objects with specified types
Import, Export — import, export complete binary files
Binary Types
"Bit" — individual binary bits (Import, Export only)
"Byte" — 8-bit unsigned integer
"Integer8", "Integer16", ... — 8-, 16-, 24- 32-, 64-, 128-bit signed integers
"UnsignedInteger8", ... — 8-, 16-, 24-, 32-, 64-, 128-bit unsigned integers
"Real32", "Real64", "Real128" — IEEE single‐, double‐, quad-precision real numbers
"Complex64", "Complex128", "Complex256" — IEEE complex numbers
"Character8", "Character16" — 8- and 16-bit (Unicode) characters
"TerminatedString" — null-terminated string
ByteOrdering — option for byte ordering (+1 for big endian; -1 for little endian)
$ByteOrdering — native byte ordering on your computer system
ToCharacterCode, FromCharacterCode — character code conversion
Compress ▪ Uncompress ▪ Encrypt ▪ Decrypt ▪ Hash
Byte Arrays
ByteArray — a raw vector of bytes, stored without interpretation
BaseEncode, BaseDecode — convert between a byte array and its Base64 representation
ByteArrayQ ▪ Normal ▪ Length ▪ Part ▪ First
ByteArrayToString ▪ StringToByteArray ▪ ImportByteArray ▪ ExportByteArray
Numeric Arrays
NumericArray — an array of a numeric type, stored in the most compact representation
NumericArrayQ ▪ NumericArrayType
Binary Representation of Expressions
BinarySerialize ▪ BinaryDeserialize